An online death run for 2–8 players. One of you builds the traps, everyone else tries to survive them, and nobody stays friends for long. Online chaos in the making.
See the Game
An online death run for 2–8 players. One of you builds the traps, everyone else tries to survive them, and nobody stays friends for long. Online chaos in the making.
See the Game
A rookie officer takes the only police post in Eungok, a mountain village where people are being forgotten, one a night. Talk to the villagers and find out who was never reported missing.
Coming soon
Game three is still in its shell.

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A pixel mystery about a mountain village that forgets its own people, one a night. Now in development.
Canyon Trail, Factory Hall, Jungle Temple and Pirate Grotto, each with its own traps for the trapper.
Ten traps every course shares, plus each map's own. That makes 51 so far.
All three of us design and code. Claude writes code with us, runs test bots on our maps, and helps with art.
HermitcLab is three co-founders who build games together. Each of us owns an area of the game. We work in Unity and on the web, and we like games that are easy to start and hard to stop laughing at, where the other players are the real level design.
We run playtests with friends of the studio. Tell us which game and when you're free.